Showing posts with label TES. Show all posts
Showing posts with label TES. Show all posts

Wednesday, June 26, 2013

Steam Crusader Kings 2: Elder Kings runtime error

This will be a brief post, but I just wanted to share an issue I had last night installing Elder Kings on my CK2 install on Steam. For those that don't know Elder Kings is a mod that changes the game so you can play in the fantasy world of Elder Scrolls in CK2. As a big fan of the TES series I felt I needed to try this one. The mod is great, but my post is about a runtime error I got when trying to play the mod.

Basically the game would crash as soon as I started it with the mod activated. Turns out the solution was to install all options when you run the .exe, don't leave the selection on default. I learned this from http://steamcommunity.com/app/203770/discussions/0/810921274049313559/

So if you are having your game crash just reinstall the mod and this time select all the available options, ie. run the full installation not the default one. This solved the issue for me and I hope I help a few folks running into the same problem.

For thoroughness, I'm running it on steam on my Windows 7 machine. I'll try to post a bit more on this mod later once I get to play it a bit more. I will say though, great job to developpers, this is a solid, polished and through mod... well done

Monday, January 9, 2012

Skyrim and the dragonborn

After so much hype, I got a copy of TES5 from my wife in December for my PS3. My first impression was quite good. The game looks quite good and much like Oblivion the gameplay is a lot of fun. From what I have seen online though, I am under the impression that the PC version of the game is a bit more impressive in terms of graphics, but in general there isn't much to complain. A few changes made by Bethesda were for the better, such as the way different dungeon areas now have a "completed" label, making things a lot easier to keep track. The addition of crafting skill is also nice.

I may be one of the few however that feels that the talent/leveling system is not as fun as Oblivion. I actually am not a big fan of how they have it all set up, where you need to specialize an pick your talents as you go. I think the idea was great, but I feel that I'm always stuck on that tree, picking a few talents and having to wait a long time before I can pick a couple more. Perhaps if there was a bit more freedom that way I would have enjoyed it more. Afterall, TES was the series that initiated my taste for RPG mainly because of how much freedom it allows, taking away any freedom I had in a previous game will always make me a bit less joyful.

I have also found the new game to be a bit more difficult than TES IV. They changed it so that the environment no longer follows your skill level, which I do like. I think it is nice to watch out where you go and what fight you pick at first, making players a lot more careful and attent.

Overall, I think Skyrim is worth a try. It's a good game and a lot of fun to anyone interested in a good but very long adventure.

Friday, July 15, 2011

Going back to Cyrodiil

I just started to play Oblivion the anniversary edition this week on my PS3. I hadn't played TES in a while and despite being 5 year old game, I still think it kicks ass. There really aren't too many games that are this open, while being manageable and fun. I wanted to see how the ps3 version compared to the PC version. Overall it's not too bad, I probably still prefer playing it on a PC because I think a mouse does the job better in this UI. I also wanted to level my character carefully this time to optimize it as much as I can. So far I've learned a few things. Firstly that apparently you can't cure vampirism in Oblivion GotY edition (PS3), and since this version is basically the GotY game I had to restart my first game which is annoying.

I also started my first game by picking major skills choosing one from each attribute since I read people recommending that for balanced builds. I also tried to pick mostly things I didn't use much so I had better control of my leveling. Well it didn't work very well because I was still using some of those skills even if it wasn't a lot. I ended up picking a fairly different class the second time around. This is what I chose:

Armorer, hand to hand, alteration, illusion, acrobatics, light armor, speech

The alchemy was a good choice for me since this skill is fairly easy to raise and very controllable. Acrobatics was also a clever pick I think since I just have to avoid jumping all the time and when I do want those point I just have to hop around for a few minutes. Armorer is also easy to control but can be a bit slow to go up at times.

For those that don't know how efficient leveling works, all it is is that you try to get a +5 to 3 attributes every time you level. This ensures you build a strong character. In a perfect world that's done by raising 10 skill points in 3 attribute related skills being 10 in major skills and 20 in minors. However, it's almost impossible to do this and have fun, so try to do this as closely as you can without loosing your hair. The most important things to remember is to not ding before you get all the minor skills you need for the level. Don't level too many minor skills that you won't upgrade attribute, there should be enough skills anyway in the game but it is still a finite number. Lastly, stamina goes up by a %age every level so if you get the most HP early you will end with more stamina in the end, hence +5 endurance early is a good thing.

My hints: Getting +5 luck to begin with is not a bad gig... Luck can only go up 1 at a time when you level so getting +5 is equivalent to 5 dings. You don't need to max out Luck because you can always use potions and other consumables. Also, since I mentioned luck, remember to use luck boosters before entering dungeons for the first time. That's when the game rolls the loot and having more luck can be useful in those cases.

More hints: I like to do the mages guild initiation fairly early in my games, I just really like having the benefits of enchants and so forth which can be very handy.